
Directing
Since 1982 J. Christian Ingvordsen has written, produced and directed 25 feature films which have been released domestically and internationally through HBO, Cinemax, Showtime, Universal Pictures, Columbia Pictures and more.

1867. The Civil War is over but in the untamed West, old feuds still burn - and old evils still live. When beautiful madam Lacy Everett decides to pack up her establishment and move it deeper West, she heads for untamed territory and the infamous Fort Doom. But the girls find themselves stranded miles away from their destination, as no traveler dares approach the deadly fort, rumored to be terrorized by a gruesome killer. Determined to set up shop, Lacy and her crew take over the Fort. But the killer is no legend - and he will take what is his...

Five young adults venture into a bog to excavate some bodies. After a while they find that bodies that have been buried in the bog have risen from the dead and seek to pick them off one by one.

In the year 2005, the prison system has been completely privatized and cyber prisons have become the new means for housing the guilty. The bodies of inmates are kept in suspended animation while their minds are kept in a virtual reality prison. Business tycoon R.D. Crowley has found a way to capitalize on these virtual prisons by allowing rich men to pay in order to engage in a form of virtual reality hunting that has real-life consequences for the inmates. Will, a guard at one of these prisons, soon finds himself coerced into one of these virtual cat and mouse games. Armed with his knowledge of history, along with his expert skills in VR combat, Will must work with the inmates in order to save their lives and escape from the prison before it's too late.

A group of college kids hired to help open an aviation museum on a closed U.S. military airbase accidentally unearth an ancient artifact which unleashes an evil spirit whom possesses them one by one making the host kill off the rest.

Rob Greene has information about an undercover terror team inside the CIA led by Joe Connelly. To stay alive with the knowledge, he is advised to stay undercover by his supervisor Andrews. Connelly's men try to kill Greene, but he can escape and warns his son Danny that he also may be in danger and that he should look for Dog Thompson.
A documentary about the influential independent film production company The Shooting Gallery.

In the year 2011, the prison system is run by the private sector. Business tycoon R.D. Crowley (Robert Davi) has created a Virtual Reality prison. The prisoner's bodies are locked in suspended animation while their mind traverses the lethal labyrinth of games Crowley has designed for them. Crowley allows wealthy sportsmen to participate, for a price, in deadly VR combat with the prisoners.

Underneath the surface of a sleepy country town a brutal drug war rages as rival crime syndicates battle to control the heroin supply thats fueling a rural epidemic. When Sandra, a young documentary filmmaker, arrives in town committed to exposing the town's dark secrets, an unstable situation turns explosive. For Sandra is the long lost daughter of Devon Green, a savage enforcer for a drug kingpin as powerful as he is cruel. As she delves deeper into the desperate underworld of addiction, greed, and power, Sandra becomes a pawn in a violent drug war. Will Devon stay loyal to his bosses or defend the daughter he never knew? Are blood ties stronger than the lust for money and power?

Gail is forced to come to terms with Josh, her new stepson, at a remote country home. After stealing an evil talisman from a mysterious neighbor, Josh has sinister dreams of his dead mother, who commands Josh to murder Gail. When Josh's dad returns, he and Gail suspect that their son has been possessed by an ancient, bloodthirsty spirit. Is it too late to save Josh's life — or their own?

The special commando Delta Force is sent behind the line of fire into the terrain of the enemy. Their mission goal is to destroy a base where the enemies prepare a new weapon: a combat helicopter.

Hidden at a desolate air base in a former Soviet Republic is an awesome weapon, the only working prototype of the MIG 35 "Firebomb" the Soviet stealth fighter/bomber. A mercenary assault team led by former Spetnatz Colonel Vlad Kotchov (J. Christian Ingvordsen) and the beautiful but deadly Nadia (Kelly Gleeson) assault the base and steal the black stealth plane. The navy has to convince Frank White (Frank Zagarino) to return to active duty so he can save the day.

Hidden at a desolate air base in a former Soviet Republic is an awesome weapon, the only working prototype of the MIG 35 "Firebomb" the Soviet stealth fighter/bomber. A mercenary assault team led by former Spetnatz Colonel Vlad Kotchov (J. Christian Ingvordsen) and the beautiful but deadly Nadia (Kelly Gleeson) assault the base and steal the black stealth plane. The navy has to convince Frank White (Frank Zagarino) to return to active duty so he can save the day.

Hidden at a desolate air base in a former Soviet Republic is an awesome weapon, the only working prototype of the MIG 35 "Firebomb" the Soviet stealth fighter/bomber. A mercenary assault team led by former Spetnatz Colonel Vlad Kotchov (J. Christian Ingvordsen) and the beautiful but deadly Nadia (Kelly Gleeson) assault the base and steal the black stealth plane. The navy has to convince Frank White (Frank Zagarino) to return to active duty so he can save the day.

Five young adults venture into a bog to excavate some bodies. After a while they find that bodies that have been buried in the bog have risen from the dead and seek to pick them off one by one.

1867. The Civil War is over but in the untamed West, old feuds still burn - and old evils still live. When beautiful madam Lacy Everett decides to pack up her establishment and move it deeper West, she heads for untamed territory and the infamous Fort Doom. But the girls find themselves stranded miles away from their destination, as no traveler dares approach the deadly fort, rumored to be terrorized by a gruesome killer. Determined to set up shop, Lacy and her crew take over the Fort. But the killer is no legend - and he will take what is his...

In the year 2005, the prison system has been completely privatized and cyber prisons have become the new means for housing the guilty. The bodies of inmates are kept in suspended animation while their minds are kept in a virtual reality prison. Business tycoon R.D. Crowley has found a way to capitalize on these virtual prisons by allowing rich men to pay in order to engage in a form of virtual reality hunting that has real-life consequences for the inmates. Will, a guard at one of these prisons, soon finds himself coerced into one of these virtual cat and mouse games. Armed with his knowledge of history, along with his expert skills in VR combat, Will must work with the inmates in order to save their lives and escape from the prison before it's too late.

A group of college kids hired to help open an aviation museum on a closed U.S. military airbase accidentally unearth an ancient artifact which unleashes an evil spirit whom possesses them one by one making the host kill off the rest.

A group of college kids hired to help open an aviation museum on a closed U.S. military airbase accidentally unearth an ancient artifact which unleashes an evil spirit whom possesses them one by one making the host kill off the rest.

In the year 2005, the prison system has been completely privatized and cyber prisons have become the new means for housing the guilty. The bodies of inmates are kept in suspended animation while their minds are kept in a virtual reality prison. Business tycoon R.D. Crowley has found a way to capitalize on these virtual prisons by allowing rich men to pay in order to engage in a form of virtual reality hunting that has real-life consequences for the inmates. Will, a guard at one of these prisons, soon finds himself coerced into one of these virtual cat and mouse games. Armed with his knowledge of history, along with his expert skills in VR combat, Will must work with the inmates in order to save their lives and escape from the prison before it's too late.

In the year 2005, the prison system has been completely privatized and cyber prisons have become the new means for housing the guilty. The bodies of inmates are kept in suspended animation while their minds are kept in a virtual reality prison. Business tycoon R.D. Crowley has found a way to capitalize on these virtual prisons by allowing rich men to pay in order to engage in a form of virtual reality hunting that has real-life consequences for the inmates. Will, a guard at one of these prisons, soon finds himself coerced into one of these virtual cat and mouse games. Armed with his knowledge of history, along with his expert skills in VR combat, Will must work with the inmates in order to save their lives and escape from the prison before it's too late.
