Acting
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In a post-war alternative timeline, Japan is divided into the North, controlled by the Union, and the South, controlled by the United States. A mysterious high tower rises within the borders of the Union. Three high school students promise to cross the border with a self-built airplane and unravel the secret of the tower.
After his first appearance on the competitive world stage, Haruka was overwhelmed by Albert’s swimming and lost his way. “What are you swimming for?” His reason to swim and what the water means to him are called into question. The question has trapped Haruka, and he struggles to find the answer on his own.
In 2026, a new machine called the Augma is developed to compete against the NerveGear and its successor, the Amusphere. A next-gen wearable device, the Augma doesn't have a full-dive function like its predecessors. Instead, it uses Augmented Reality to get players into the game. It is safe, user-friendly and lets users play while they are conscious, making it an instant hit on the market. The most popular game on the system is “Ordinal Scale” an ARMMORPG developed exclusively for the Augma. Asuna and the gang have already been playing OS for a while, by the time Kirito decides to join them. They’re about to find out that Ordinal Scale isn’t all fun and games…
Amagane Rinne has a fatal accident while hurrying to her first day of school. She suddenly arrives at an awkward school... in Hell, filled with demons. While she struggles and wishes to go back to the world from whence she came, Rinne befriends her demon schoolmates and develops an uncommon bond.
1955. Kitaro's father, Medama Oyaji, comes to Yagura Village in search of his missing wife. The village was ruled by the Ryuga clan, which controls Japan's political and business circles behind the scenes. Mizuki, who works at a blood bank, visits the village with a secret mission to mourn the death of the head of his family, and meets Kitaro's father. While an ugly fight unfolds over the succession of the head of the family, a member of the family is brutally murdered at the village shrine. It was the beginning of a terrifying chain of events.
One day, Kurapika spots a child who looks very similar to his childhood friend, Pyro. However, when he catches up to him, the boy steals Kurapika's eyes with some kind of magical power. Gon, Leorio, and Killua promise to help find who took his eyes and get them back, but Killua is having his own problems when he is forced to face his past and whether he really is worthy to have Gon as a friend.
High school student Dai Miyamoto has his life is turned upside down the day he discovers jazz. Picking up a saxophone and leaving his sleepy hometown for the bustling nightclubs of Tokyo, Dai will find that the life of a professional musician isn’t for the faint of heart, as he must confront what it truly means to be great.
A fugitive alchemist with mysterious abilities leads the Elric brothers to a distant valley of slums inhabited by the Milos, a proud people struggling against bureaucratic exploitation. Ed and Al quickly find themselves in the middle of a rising rebellion, as the exiled Milos lash out against their oppressors. At the heart of the conflict is Julia, a young alchemist befriended by Alphonse. She'll stop at nothing to restore the Milos to their former glory – even if that means harnessing the awful power of the mythical Philosopher's Stone.
Set in the year 2060, it follows a love story as Tokyo's third Olympics draws near. Takeru Oosawa, who works for the AI Robot Technology Research Lab, is chosen as a member of the national secret project using humanoid robots. With the help of childhood friend and co-worker Youichirou Amano and his sister Saki, Takeru tries his best to reach his objectives. However, the situation changes when Saki's office receives a warning note for terrorism.